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Oct 20, 2020 · Combat width - A very i.

Are you tired of using the same old PowerPoint templates for your presentations? Do you want to make a lasting impression on your audience without spending a fortune? Look no furth...A division template may be specified as reserve, regular, or elite. Elite divisions will be prioritized for better equipment, followed by regular divisions and finally reserves. Each division template can receive specific types of equipment if multiple types are available.Try a modified, motorized 14/4 or 11/6, the 4 or 6 being the MRA, the 14 or 11 being split between motorized infantry and light/medium tanks. You really only want to use the tanks to be trying to improve the breakthrough. MW R/R doctrine is good for this sort of division. You're going to be using motorized, which MW gives a lot of org and recovery.Since maxing hardness by heavy tanks is nonsence imo, you should exploit their outstanding stats such as armor and piercing. Single tank battalion can add 45 armor, tank destroyer - 75 piercing (with maxed out stats, 1941 techs). 1. Award. Artificer_Nathaniel.This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. It also uses less fuel and supply so the decreased soft attack is worth it. You can always add light tank recon and flame tank ...Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery. 4 Infantry + 1 Anti-Tank Artillery. 4 Infantry + 1 Anti-Air Artillery. 2 Artillery + 3 Anti-Air Artillery. 1 Medium Tank.This is the latest version of my "Best Division Templates" guide!I will talk about each template in detail, explaining when to use them and what potential ad...The latest version of this guide is now available at this link: https://youtu.be/txUsm8JUgFgFor all of my guides I also always make dedicated spreadsheets wh...TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits.https://taw.github.io/hoi4/ TEMPLATES (20 width) Basic Main Combat Infantry: 10xINF [+ ENG/ART/AT/AA/REC] Use AA only if you don't have industry for doing fighters, but very good as meat shields vs. Germany. Support AA is also a good one as a small nation, cause it can pierce early (light) tanks, can also help shot down enemy planes, and is ...The Free Division Editing mod eliminates the army experience cost for editing division templates, equipment variants, and ship classes. No need to actually wage war in order to change the functions of your divisions, it's now free. Man the Guns ship variant changes are free, yet equipment variants (for planes and the like) cost 1xp per …In this video, you'll see how medium tank templates should look like in Man the Guns.Hearts of Iron 4 is a grand strategy game made by Paradox Development St...Aim to have 240 of these in 1941. Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an ...COLOR. Step 2: Add a legend. Add a title for the map's legend and choose a label for each color group. Change the color for all states in a group by clicking on it. Drag the legend on the map to set its position or resize it. Use legend options to change its color, font, and more.As France a lot of my production will go to air fighters as the luftwaffe is a problem, especially without British help. So with that in mind, the templates have to be cheap, but still strong enough to pierce and encircle enemy lines. Archived post. New comments cannot be posted and votes cannot be cast. Then you want some really cheap infantry ...10 inf 20 widths are a good base infantry division. You dont really need the radios on those. Recon is more useful on them. Their main roll is simply to hold the line. Save those radios for your tank divisions. For single player a solid tank division is a 20 width of 6 tanks and 4 motorized inf. Engineers, artillery, recon and radio for support.Because MP's bonus is %-based it means you are encouraged to make large divisions to make good use out of this bonus, yet you want to make small divisions to tailor the partisan suppression to meet up more closely with what is required in each province not to waste production by going in excessively. 8. krneki12.The Spammer. The most common Paratrooper template in HOI4 is the one that is meant to cause chaos that not even the player can understand. Due to the low Special Forces limit, players can’t make a lot of Paratrooper battalions. However, if they make small, 2 width Paratrooper divisions with no support companies, they can spam …Optimal division templates for Nationalist spain? I'm trying to do a game with Spain, and i'm looking to utilize the manpower that you can obtain from the fascist trees, what are the optimal setups for this? I'm looking to utilize armor, infantry, and artillery primarily. as well as tank destroyers and at guns ( since i'll be invading Portugal ...The state will use a portion of the garrison template to meet suppression requirements. So one template will work, each state will use as much of it as they need to get their suppression needs met. Light tanks are about equal to armored cars, though having more armor if you can spare the production cost. #5.Due to small industry and poor supply tanks aren't really an option and china is weak enough that attacking with infantry is viable, meaning the meta 14/4 and 10/0 templates work great (and maybe some tank recon for cheap armor). 3. Award. Still relatively new to Japan so any help would mean a lot. Thanks!/Hearts of Iron IV/common/ai_templates/*.txt files are used in order to define the templates that AI would aim for within the division template window. A role template is defined as a block within any file in the folder with the name of the block being the same as the name of the role template. These arguments are used for role templates ...Avoid battleplanning, as it wastes manpower and equipment. Try to use the terrain to your advantage. Forests, mountains, and river lines are good defensible terrains. Air support is key to winning battles. Fighters and especially CAS are important, you need green air. I hope this advice helps you.Deploy good templates before the war starts and pull them out of the line if you're changing while at war. If you're enlarging the template, wait for them to get more equipment and then train them again until they're regular. I'll copy the text from a previous comment on general division template design below.Hoi4 Best Division Templates. Updated for BBA: Plane designs now available! Creating divisions is one of the most important aspects in mastering Hearts of Iron IV. In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail.2. Start game, load savegame and save as new file, exit game. 3. Open 'Documents\Paradox Interactive\Hearts of iron IV\Save Games' , open the newly created savegame file, search (CTRL-F) for the name of your generic created Admiral. 4. Go a few lines below to max_traits=0.000 and add the following code block behind it.For those new to template building, Space Marines in Hoi4 are infantry divisions with tanks inserted into the combat portion of the template. It's highly effective since, in this specific build, you'll have 18.1 armor to increase your capability and adequately curb stomp anyone foolish enough not to build a counter to your template. This ...9 infantry 4 artillery, 30 width. If you like moving troops on your own, superior firepower. If you like using battleplans, grand battleplan. Both infiltration and assault are good. Supports: Artillery, Engineer, Ranger and cheapest medium Flame Tanks, add AA if you don't have an airforce.Add bookmark. #2. Go to the deployment panel. There, where you recruit new divisions, you will see a side panel with all your existing templates. Pick one that you want your new type of equipment to use. Press the edit button on that template. Now add remove or change any batallion you like.Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.For sub-units making up the construction of division templates, see Unit modding. Units are the foundations of Hearts of Iron, and can be broken down into air wings, divisions and naval task forces. The definitions are located within /Hearts of Iron IV/history/units/*.txt files and can be loaded by using the load_oob effect or various ...Light tanks are 10/12/14 for the models and armored cars are 9/12/15 so the same speed for the most part. Moment boosts are slightly better for the tanks except in desert where armored cars get a boost. Stats are slightly worse armor,soft attack,hard attack, piercing and defense. You also lose a shit ton of breakthrough.Further, a 40-width template suffers less dilution to armor/org from support companies. Cheaper: you only need one set of support companies, not two. Supply effective: half the support companies means have the supply used by support companies. All of this means you want a better division, not a cheaper one. That means 40-width, usually 12-8, 13 ...Related: The Best Division Templates In Hearts Of Iron 4 DD x (5-20) is an optimal combination for this purpose. Each destroyer must have AA components, sonar, and depth charges to effectively ...Recently i liked to use current one: 7 medium, 7 motorized for france mech for barb and 1 medium tank destroyer. Support artillery, flame tank, armor recon, logistics and engineer. I build tanks with lots of soft attack, and have TD helps to pierce almost everything if enemy isnt armor buffed heavies. 404K subscribers in the hoi4 community.Go to hoi4 r/hoi4. r/hoi4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ... You can't just read the stats, you need to make the division template and check the stats in game or using a calculator.Welcome to the fourth installment of my division template guide! You can find part 1 here, part 2 here and part 3 here. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well.This is the latest version of my "Best Division Templates" guide!I will talk about each template in detail, explaining when to use them and what potential ad...The other reason is that the central focus of the story (perhaps I should have left in the 200 word summary) was how a seemingly insignificant event that occurs during the EU4 timeframe, i.e. the British landing in Quiberon (compared to say, the fall of Constantinople, discovery of the new world, reformation, enlightenment, Waterloo, etc) could have drastic differences on Europe as we know it ...Example Template would be (assuming you have mobilewarfare doktrin researched) 15 heavies + 5 mot or mech. Even better against enemy infantry would be 12 heavies + 2 heavy spgs + 5 mot or mech Generally you can remember If you want to change your template a bit or if you want to use mediums or other tanks, that you have always 40 combatwithe ...Best Black ICE templates? Hey, I've been trying to look around but there doesn't seem to be any of these threads. I'm looking for great Barbarossa-type units, as well as good Naval, and Air invasion ones (Marines/Paras templates). I saw a BICE campaign which had 6x Mot, 8x Light Tanks, and Mot recon, horse recon I think?, Div HQ***, Eng, Field ...A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, signal, and logistics. They have enough soft attack to break 20 width infantry and enough org to fight a long battle. They will push the enemy back slowly, at the speed of infantry walking.7/2 are nerfed but you need to get alot of soft attack for them to be good. 14/4 can be used to push. 20 width for defense. 2 width to piss off an entire multiplayer server. 9. Award. MedicalFoundation149. • 3 yr. ago. Different templates have different purposes, there is not one best infantry template just as there is not one best tank template.Attacking armor divisions should use tanks instead of artillery (12 tanks - 8 mot is a good template, 15-5 if you use mobile warfare doctrine). If you can't afford tanks then you shouldn't use motorized either, instead build more infantry and artillery (14 inf - 4 art for offensives and 10 inf - 0 art for defenses) 8. Award.1. The best lategame attacker template in 2024 is mechanised marines, period. The reason is a) +35% special forces bonus, b) 50-70% river crossing bonus and c) the usual benefis from hardness and armour, in that order. 1a) Both amtracs and amphibious medium tanks are considered special forces, so they get multiple bonuses, which can reach +50% ...Once you've got the port, you can bring in medium tank divisions to start pushing / making encirclements. The tank division template width is up to you, just make sure it's got enough mot or mech to keep it above 30-35+ organization; I've made 20, 30, and 40ish width tank divisions work. For supports, use logistics, flame tank (unlocked with ... Intro. In this video I will cover several InfantryHardpoint Mechanized. Template 3.3: The The division templates I normally go with are

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9/6 for 30 width lose the least amount of ic compared to other comb.

The next thing that matters a lot to win the war with Germany as the USSR in HOI4 is your defensive template. Generally, you should switch to something that is extremely high quality, with very high defensive stats. A big template with a lot of infantry, line artillery, anti-air, anti-tank, and medium tanks should be more than enough.Originally posted by Chiang Kai Shek: I kicked Japan's ass by just adding 2 line arty to the default templates of both garrisons and regulars. Support arty helps, but you want that line arty, because Japan doesn't start with artillery. china has bacisaly no inductry to providing this much arty.2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...New mechanics for nations to add depth to them, such as for Japan, Germany, Soviet Union, United Kingdom, USA. Balance changes to make the mod fair, and fun in MP and SP. New custom GFX for many nations (Soviets, USA, Germany, Romania) Additional flavor, such as new events. Having helped contribute to the original 'Hearts Of Oak' and seeing ...In that regard, larger templates that use fewer support companies are generally going to be cheaper than smaller templates that use more support companies. If we chopped off the support companies, 18 infantry 3 artillery in a single template, would cost the exact same as 3 copies of 6 infantry and 1 artillery.This template is extremely expensive in XP and vehicles (though you can get around the XP cost a bunch with the "motorisation drive" office corps ability) so if you can't make that, something like 5 tank battalions and 5 motorised or mechanised battalions plus support artillery, AA, engineers, maintenance and rocket artillery will work fine for ...2Polish Infantry Division 1939 [1] 3Soviet Rifle Division 1941 [1] 4American Infantry Division 1943 [1] 5British Infantry Division 1939 [1] 6Italian Infantry Division 1940 [1] 7French Infantry Division 1940 [1] 8Japanese Infantry Division 1940 Standard B [1] 9Romanian Infantry Division 1941 [1] 10German Armor Division 1939 [1]What division template should I use for late game? Question. I usually go with 20 width (7/2) and 40 width (14/4) with support artillery, engineers and reacon as support companies. These templates work well until 1943. The Ai's divisions defense is super high and I'm not able not make any breakthroughs.Apr 18, 2022 · Historic Division Templates of the German Army. By [ATP]King M. This guide explains possibilities to create some historic division templates of the German Wehrmacht. This guide works mainly with easy to reproduce screenshots and explains some alterations and compromises because of game machanics und DLCs. It features very different kinds of ...Highlights. Marines in Hearts of Iron 4 offer diverse gameplay options in amphibious settings, making them versatile in unique setups. The Mixed Roles template mixes Marines and Infantry for ...So mountains are 75 but you will likely not have green air so you are looking at 68 so 22 combat width. All mountaineers I'd go AA, art, truck recon and eng. That's about it no reason to go crazy it's a defensive infantry unit. Your are probably better of spending army exp elsewhere though as you can mabey make 2 of these do to sf cap.Meta still seems to hold true for 40 width not 20s anymore. 40 width tank med tank 10/10 motorised maintance support. Try to keep 75% reliability max armour and soft and hard attack with speed 40 width 14/4 infantry Support for both: logistics, arty and engineers, free to pick the last situation dependant.Use this mountaineer template in Hearts of Iron IV!🟢 Come watch HammoTimee LIVE on Twitch! https://www.twitch.tv/hammotimee🟢 Subscribe on YouTube to be not...Duk of Deth Jun 19, 2020 @ 11:09am. You can create new templates from scratch. When you click on the "Division Designer" button you get one of your existing templates, but if you click on the field that pertains to the template option - that is the field above the one regarding the division name - then you will see an option to start a new ...Are you a freelancer looking for an efficient way to manage your finances? Look no further – a free bookkeeping template could be just what you need. Keeping track of your income a...You should only attack with infantry if you don't have the industry to build tanks, or if you need to go to war super early. Even then, it's highly recommended to insert a tank battallion in your shock infantry to add more breakthrough/armor. I like to go with 8 infantry, 1 light tank, 3 artillery. If my industry is tiny then I drop the light ...Try the following: Defensive 18w: 9 infantry. Attacking 44w: 16/4 infantry/arty. Space marines 44w: 15/4/1 infantry/arty/brick tank. Support (if you can afford it): engineers, arty, AA, logistics, medium flame tank. In that order. Remember that it is always better to use tanks to attack than infantry based battalions. 1.Top 5 Division Templates - Hearts of Iron 4 Best Templates (Hearts of Iron 4 Strategy Guide) Today I'm showing my top 5 best HOI4 Division templates based La...7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:Because MP's bonus is %-based it means you are encouraged to make large divisions to make good use out of this bonus, yet you want to make small divisions to tailor the partisan suppression to meet up more closely with what is required in each province not to waste production by going in excessively. 8. krneki12.Hardness - Determines the ratio of damage that is taken from soft attacks and hard attacks. Soft attack - The amount of damage you deal to enemy divisions. Virtually all units have low hardness, so soft attack is more important than hard attack. Hard attack - The amount of damage you deal to armored divisions.Heavily armored divisions typically have up 65% hardness.I know the mod adds a bunch of new unit types but I don't want to spend a bunch of time figuring out ideal templates for myself when I could be spending that time jumping into the mod and enjoying the gameplay and stories. Archived post. New comments cannot be posted and votes cannot be cast. This mod has basically the same units as vanilla ...TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits.A complete tutorial on how to use the new no step back tank designer. I will explain speed, reliability, soft attack, hard attack, armor, breakthrough and ho...3-) for the best light tank division you can possibly put in the field, 1-2 SPG medium howitzer fixed turret. artillery light tanks will add A LOT of soft attack. Also, 11-12 speed needed, their armor and Breakthrough is negligible because light …Plains are 90 width, jungle and forests are 84, mountains are 75, hills are 80 and plains & desert are 90 width. Each division has a combat width depending on what units you place in it. Lets take for example the outdated 7/2 division that has 20 combat width. 20 combat width comes from 7 infantry x 2 + 2 x 3 arty.Going over different templates and how they stack up against well-planned defenses. What combat width should you go, how much artillery. Do you need amtracks...Oct 20, 2020 · Combat width - A very important value. Indicates how much space a unit occupies on the battlefield. a typical fight is 80 wide, so you can fit 8 units of 10, 4 units of 20, 2 units of 40, or one of the 80. If you create divisions, e.g. 21 widths, they will only be able to fight 3 at a time, because 4 will not be fit.This mod only contains file to help you create new musCombat width means how much divisions can get

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Let's go behind the scenes of some of the templates that will lead your armies to the final victory!Chapters:Introduction: 00:00Garrison templates: 03:13Defe...You have to (re)design your division templates each game. Reason : it takes army XP to make adjustments, and you have no army XP in stock when you start a new game. ... Yeah, have to say, if there's one thing I really *dislike* about HOI4, it's this inane 'army experience for division templates' mechanic. Contrary to what others are saying ...Best All-Purpose Medium Tank Design. This design is great for an all-purpose tank that you can insert into your divisions without limiting them to a specific job. It has excellent breakthrough with solid armor, piercing, and attack stats. The tank is a bit pricey, but it can be reduced to a reasonable 15.6 production cost by removing the …For tanks, use a 40 width template and just replace the motorized with mechanized. You can make a pure mechanized template to fill the gap after your blitzing tanks. I suggest 20 width (10 mech. battalion) You can experiment by mixing in mot. rocket artilerries or mot. artilerries with mechanized battalions. 4. Award.I asked a dev some months ago and they said that historical division templates are the best in general. I looked at the historical tank divisions and they seem very small. my base template is 9xinf with 4xart/aa/at. then i change it around based on what i want, for example if i want a tank division i will go 6xtank (any combination of light ...The upgraded form of the first template, this division template’s goal is to keep organization value high while also preparing the unit to deal with all-around threats (save for armored units). The addition of a support AA company and line infantry brigade and the switch to a motorized recon company are meant to provide a good soft attack …To get the invite link, click on the drop-down arrow next to the name of the server, click on "Invite People," and then copy the link by either using Control-C or by clicking green button that says copy. If you want others to run the server other than you, right click on their name on the right side of your screen, hover your cursor over "Roles ...20 width all infantry fares well defensively, for attack you have to invest in some mechanised and some tank. Adding a heavy tank to your templates makes them much better suited for attack -- but unfortunately also a good deal more expensive. Also assign a couple of CAS wings to your attacks. 2. SwordOfInsanity.Best Coastline Garrisons/VP Defenders Template for Germany. One of the most common problems Germany has in a HOI4 game is D-Day. When the Allies decide to attack its coastline, the war usually ends if the troops there aren't decent enough. However, Germany can't invest too much on that part of the country considering the war with the USSR.TheMelnTeam. • 1 yr. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ...The best division templates & tank designs for the new DLC No Step back. HOI4 NSB 2022HOI4 - Top 3 Best Division Templates & Tanks Designs for Attack (hoi4 ...For 20w, between 5/5 and 7/3, depending on doctrine and how much you've researched (more tanks if more doctrine, less tanks if less doctrine). The goal is to keep your division's org above 30. For 40w, it's basically the same but doubled. Between 10/10 and 15/5, but 15/5 is pushing it pretty far and you'd only want to go that far if you're ...Just make sure to keep clear route back to airport. Dropping 20x 2w divisions of paratroopers on a single battle is actually really effective. I've broken maginot forts that way, it's just kinda expensive. To:dr. for dropping behind lines - 10w paratroopers +support artillery +rockets +engineer. for dropping onto frontline battles - 2w ...Since maxing hardness by heavy tanks is nonsence imo, you should exploit their outstanding stats such as armor and piercing. Single tank battalion can add 45 armor, tank destroyer - 75 piercing (with maxed out stats, 1941 techs). 1. Award. Artificer_Nathaniel.Social media. Twitter: @tombruhcks. Discord: tombricks. Conflicts. Simple webpage that allows you to choose which side you support in various conflicts. HOI4 Country/News Generator. Simple webpage that allows you to create a HOI4 Country diplomatic screen and news event to go with it. Similar to superevent templates.This video talks about the upcoming changes to combat width for Hearts of Iron 4. ...Quick video tutorial explaining a core mechanic for hearts of Iron 4 who...Heavily Entrenched Defense: Perhaps the most ignored type of Combined Arms. When defending entrenched positions, especially with forts built, defending coastlines, or along natural defensive terrain like river crossings and hills, this type works especially well. LOTS of SPG's, Artillery, a few TD's (for Piercing if the enemy tries their own ...Select a random division in question and it will be on the bottom of the middle column of stats. You will want a template that is generally either 20 or 40 width but so long as they are multiples of either 10, 20, or 40, it does not matter too much. You can run even smaller combat width provided you understand the consequences if you do so and ...It means, for example, you are building medium tanks, but you have no divisions set up to be equipped with medium tanks. it means that you are not using the M-arm you need to switch out the light tanks for M-arm in the division designer. I tried upgrading to medium tanks and I'm getting this notif that only says "No template" and I have no idea ...Welcome to the fourth installment of my division template guide! You can find part 1 here, part 2 here and part 3 here. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well.The problem with attacking infantry attacks in HOI4 is that you lose a lot of equipment. If you just give these divisions an offensive and let the AI take it from there, you'll quickly burn through your equipment stockpile. I would recommend having 10-0 infantry being your main infantry template and only having enough 14-4s that you can ...2 width light tanks. A single tank battalion per division. As soon as you break enemy lines with real divisions, rush them in and cause chaos. No division is can't enough to catch them. As far as serious template, depends on opponent. Light tanks aren't worthwhile, like at all, against someone with AA or AT their infantry divisions will pierce ...Best to utilize MECH in armored divisions rather than by themselves. If you want a motorized division to assist with encirclements, then MOT is much more cost effective than using MECH in their place. In that case, I would just use a 9/0 MOT with support ART and ENG. Reply.Go to hoi4 r/hoi4. r/hoi4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ... only thing you can really do to shift this significantly is try and get the armor bonus by shifting to a space marine template (or light tank support co if your enemy is super poverty ... The HOI4 meta has changed - here's everthing